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But what might be most surprising about The Ringed City is that so much of it feels so new. Then there are giants with heads swallowed by the abyss itself, citizens turned into hobbled assassins, waiting behind corners to trap and attack you. We’ve mentioned the violent knights bearing the Darksign upon their chests – these guys do not want you freely wandering their city. It feels like you struggled to get past the guards which stood at the entrance, and the first bonfire inside the city feels like a real achievement – and it only gets more intense from there. The confined corridors do eventually give way to a wide-open swamp, though whether or not that’s an improvement is up for debate.īut unlike most places in Dark Souls, in The Ringed City, you feel like an invader.
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It feels like little else in the Dark Souls series – apart from perhaps Lothric castle itself – but much more intimidating. There’s plenty of moments to sit back and drink it all in, and the city sitting on the precipice of world’s end is breathtaking. The hooded and monstrous creatures that inhabit Londor won’t give you a chance to walk around peacefully, and the fact that some of them are dripping with curse is proof enough that they’ve been stagnating, rotting, waiting for the world to be reborn.Īrchitecturally – graphically – The Ringed City is beautiful. So long story short, when it comes to lore, The Ringed City might be the best DLC the series has ever had – as impactful and important as the Oolacile DLC felt in the original game, or as accomplished as three Dark Souls II DLCs were, none of them add to the world in the same way The Ringed City has – and indeed, none of them add to the challenge in the way that The Ringed City does.Įntering the city is difficult enough, and once you’re there it feels like almost everyone is against you.
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The furtive pygmy hid away the Dark Soul in the first game in the series, and upon that he built his own kingdom, one where the darkness and encroaching abyss was allowed to take hold.ĭark Souls III DLC: Ashes of Ariandel Review – Epic but Short The Ringed City is not just an end point for the series, but what is left of the origins, too. Knights bear it upon their armor as it burns them, civilians wither and hollow with pride and no desire to reverse it, and even those with enough sense to still talk speak either in convoluted riddles that you must decipher, or they hark back to ancient Gods, ones we dethroned ourselves earlier in the series.Įverything in Dark Souls feels as if it originates from here. The Darksign, the burning circular sigil present since the first Dark Souls, is more important here than ever. The Ringed City feels, throughout, like an end point to Dark Souls – which is actually quite odd, when I think about it. Like Bloodborne, this civilization can’t stop building upwards, and like Bloodborne, the streets are rife with peril. Spires and rooftops are all that is visible when the city comes into view – a chaotic domain where buildings are piled atop one another. Wccftech’s Best RPGs of 2016 – Another Great Yearįrom a distance, The Ringed City feels more like a Bloodborne area than anything from the Souls series. This is the place that has caused as much of the suffering in Lordran and Lothric as anywhere else, and this is the place where you put it to an end. The Ringed City isn’t just another random area thrown into the mix, another place for Souls fans to suffer through – unlike Ariandel, The Ringed City feels as important to the Dark Souls series as the bonfires that litter the world. It’s fitting that this is possibly the last we’ll see of Dark Souls, for in The Ringed City itself rests the titular and potentially most important item in the whole series – the Dark Soul of Man. Deformed, beastly men still talk with a calm, sullen voice, one that embraces the end instead of avoids it, and Judicators sit and watch, summoning their firing squad should any undead ash march their way. The ancient city has clearly survived for eons, cultivating its own unique culture, and its own unique set of horrors. From moment one, The Ringed City wants you to know you’re not welcome here.