~ting, BOOOOM! The only vehicles that are absolutely perfect are the watercraft but the way the map is designed makes them almost completely useless. Scraping past someone's door might as well be a rear ending because that's how it acts. The slightest tap will more than likely spin both vehicles. Features: - five seasons with different car classes, - plenty of cars to choose, - realistic driving mechanics, - plenty of racing modes, - buy new cars. I hate how vehicles interact when a crash happens. If you know you're going to spin and stop at around 180 degrees, wait till you're almost facing backwards, reverse and turn against the spin, when you get to 90 degrees left of a complete spin, stop reversing, turn with the spin, wait till you're almost facing straight, accelerate. Handbrake, no gas, turn against the spin. Fwd and awd with a good portion of their power in the front (sultan for ex) can be saved from a spin if you catch it before it rotates ~60ish degrees. It's better to let the car do its spin rather than try to stop it. What would easily snap a real car back to the right direction just makes you do a slow 180 on here. Some improvements could be made such as stopping a spin. Gta v is almost a perfect balance between the two. Rockstar, Killatomate85, my brain and nerves.Before gta iv, way too tight, gta iv way too loose. Fly with a helicopter at least 2 minutesĤ. Drift (yes, finally drifting is possible) around atleast two corners with the SentinelĢ. BUT please, give me your opinion after:ġ. You will see that as soon as you push "Y" to get in a car.
#REALISTIC DRIVING GTA 5 HOW TO#
HOW TO KNOW IF EVERYTHING IS INSTALLED CORRECTLY So big credits for people, who can help me on tweaking these, as they are hardcoded and not in handling.dat file.Ħ. Removing traction control on motorbikes, because burnout and slides are impossible now Removing the slight auto-brake on vehicles, when you let of the gas, especially visible on slopes Removing the auto-countersteering assist on the vehicles
Removing the ability to re-flip the car Removing the ability to controling the car in air Tweaking things, which i find not right ASK ME FIRST FOR PERMISSION, IF YOU WANT TO DO SOMETHING LIKE THAT !.
#REALISTIC DRIVING GTA 5 MOD#
Realistic Driving V successor of the popular GTA IV driving mod Fully. > ĭON'T RE-UPLOAD THIS MOD IN ANY OTHER PLACE. RealisticMass GTA V doesnt take vehicle mass into account for its car physics. Millions of fans are immersed in the GTA V gameplay driving cars of which they can only dream of in the real world. That's it!ĭelete all the title updates! They are imported in the mod!ĭetails: TU8 added, some bugs with whelie physics corrected, some values for boats re-thinked Replace default.xex and add update.rpf there. Then extract and put the two files (default.xex, update.rpf) in GTA V disc 2 directory. Your game needs to be in extracted format, not GOD. It's easy to install, because you only need to add-replace two files. I change mostly everything to make GTA V driving more like real. Some fixes here and there, where Rockstar's values were wrong More realistic values for planes (a bit more time to take off for ex.) Better wheelie, lean and stoppie factors /motorbikes/ Better representation on different materials grip Real tyres burnout time, based on the power and mass SO, after 100+ hours of me working on fixing that, there you go! There was a restrictions in GTA V and ofcourse many of the results are not, as i want to be, but i can't do nothing more about it. and also ofcourse to have a driving knowedge to know what is your target at the end.īelieve me, it was a big pain, doing all the 200+ vehicles, trying to balance "game-reality" structure. On console all the testing is so slow and you first have to learn a lot of things on your own, like what all the values do.
#REALISTIC DRIVING GTA 5 MODS#
It is so hard to make such a massive mods like this on a console, because on PC, you can test in "real time" what you do. I don't use vehicles just to go from point A to point B, driving emotionless. For me, it is the most important part in this game, as 85% of the time i am driving a vehicle. The driving is absolutely arcady and boring. So a long story short: I was so much disapointed, when i see what Rockstar do with the handling in this game.
Then it was only real car facts and my own formulas to import the facts in the game. : ) Speical thanks to Killatomate85 and his mod for GTA IV, which helps me a lot with some of the values for my start. I do this modification for myself, but i decide, that i want to share it worldwide for free.